National Repository of Grey Literature 32 records found  previous11 - 20nextend  jump to record: Search took 0.01 seconds. 
Intelligent Autopilot Based on Agent-Oriented Programming
Burda, Radek ; Samek, Jan (referee) ; Zbořil, František (advisor)
Thesis aims at fighter combat and maneuvring - so called Dogfighting. The purpose of this work is to create intelligent autopilot based on Agent system, eligible of executing in-air maneuvers and tactics in real-time simulation. In the first part, theoretical basis of air combat will be introduced, such as weapon systems, maneuvring and tactics in mutual combat 1 on 1, odds fight 2 on 1, and last but not least mass fights. Also agent programming will be introduced, as well as recognizing of agent rules and processes and its transformation to agent language. The second part describes building of a simple graphical simulation environment based on JMonkey game engine. Agent system maintaining every single aircraft within the simulation will be created and own network socket protocol for communication between intelligent behavior and simulation environment will be discussed and documented.
Certification of flight simulator training devices according to EASA requirements
Dittel, Daniel ; Šplíchal, Miroslav (referee) ; Sklenář, Filip (advisor)
The aim of this bachelor thesis is to compile a flight simulator certification procedure according to EASA requirements. The thesis contains a basic division of simulators according to the requirements for simulation fidelity and deals with the certification process of a specific Boeing 737 MAX simulator, where the aim is to certify the simulator to the FNPT II/MCC level. The thesis analyzes the certification from a general point of view, as well as from the point of view of the requirements for the visual system and the sound system and also contains the requirements for the extension from the FNPT II level to the FNPT II/MCC level. The thesis also contains an overview of regulations according to which the certification of flight simulators is done. The thesis also contains a chapter where the possibilities of using the Boeing 737 MAX simulator of the FNPT II/MCC level are described.
Graphical Interface for Head-Up Display
Svorada, Slavomír ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
This work deals with trends in the field of flight data visualization. The aim of the work is to design own visualization of flight data for a head-up display and then implement the proposal in a flight simulator environment, which contains technologies that support virtual reality. The specific intention was creating a head-up display for the electric plane with vertical take-off and landing (eVTOL).
Graphical Interface for Flight Displays
Tabášek, Michal ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
Tato bakalářská práce se zabývá vizualizací letových dat. Obsahuje popis matematicko fyzikálního modelu letadla, přístrojů používaných při zobrazování letových veličin a proces vývoje primálního letového displeje pro letecký simulátor. Displej je implementován s využitím jazyka C++ a grafické knihovny OpenGLTato bakalářská práce se zabývá vizualizací letových dat. Obsahuje popis matematicko fyzikálního modelu letadla, přístrojů používaných při zobrazování letových veličin a proces vývoje primálního letového displeje pro letecký simulátor. Displej je implementován s využitím jazyka C++ a grafické knihovny OpenGL.
Graphical Interface for Flight Displays
Fialová, Lenka ; Rydlo, Karol (referee) ; Chudý, Peter (advisor)
This bachelor thesis addresses visualization of flight data and values in the pilot cabin of current airplanes. It aims to provide the Primary Flight Display with an application presenting the flight values in a modern and comprehensible way. The thesis consists of the design and implementation of the application targetting flight simulator.
The use of fixed-base simulators in pilot training
Palich, Kristián ; Hammer, Jaromír (referee) ; Chlebek, Jiří (advisor)
PALICH, K. The use of fixed-base simulators in pilot training. Brno: Brno university of technology, Faculty of mechanical engineering, 2013. 80 s. Diploma thesis head: Ing. Jiří Chlebek, Ph.D. This diploma thesis deals with aircraft simulators and syntethic training devices which are used for pilot training. One of the chapters consist of division of syntethic training devices, which is defined by ordinance. In the next chapter there is general description of the basic function of those devices, history of simulators and their development from the very beggining to the present. A significant part of this diploma thesis is about flight simulator Jeppesen Flite Pro, which is at Institute of Aerospace at VUT. In the following chapters there is information about usage of this simulator in the education at this institute and there are picked specific subjects, where this simulator can be used.
Graphical Interface for Head-Up Display
Svorada, Slavomír ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
This work deals with trends in the field of flight data visualization. The aim of the work is to design own visualization of flight data for a head-up display and then implement the proposal in a flight simulator environment, which contains technologies that support virtual reality. The specific intention was creating a head-up display for the electric plane with vertical take-off and landing (eVTOL).
Joystick with variable force
Peťovský, Dan ; Horpatzká, Michaela (referee) ; Zikmund, Pavel (advisor)
This thesis deals with the design of joystick mechanism with force feedback function. The first part contains description of forces in the control of aircraft and description of the mechanisms used for the joysticks with force feedback function. The second part contains the design of the mechanism and knowledge in completing the prototype.
Certification of flight simulator training devices according to EASA requirements
Dittel, Daniel ; Šplíchal, Miroslav (referee) ; Sklenář, Filip (advisor)
The aim of this bachelor thesis is to compile a flight simulator certification procedure according to EASA requirements. The thesis contains a basic division of simulators according to the requirements for simulation fidelity and deals with the certification process of a specific Boeing 737 MAX simulator, where the aim is to certify the simulator to the FNPT II/MCC level. The thesis analyzes the certification from a general point of view, as well as from the point of view of the requirements for the visual system and the sound system and also contains the requirements for the extension from the FNPT II level to the FNPT II/MCC level. The thesis also contains an overview of regulations according to which the certification of flight simulators is done. The thesis also contains a chapter where the possibilities of using the Boeing 737 MAX simulator of the FNPT II/MCC level are described.
Virtual Reality Enabled Flight Simulator
Ruta, Dominik ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
This bachelor thesis is focused on the development of a flight simulator, which uses its own simlaution core to run an aircraft dynamic model. The simulation framework cosists of a motion model, the Earth atmosphere model, aerodynamics and inertial characteristics of the aircraft and an aircraft propulsion model. The Unity 3D software was used for the simulation enviroment and user interface development. The 3D models of the cockpit and the aircraft were modeled in a student version of the 3DS Max. The presented simulator also supports the virtual reality for higher simulation autenticity and an improved sense of realism.

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