National Repository of Grey Literature 12 records found  previous11 - 12  jump to record: Search took 0.00 seconds. 
Physics Simulation on GPU
Hanzl, Martin ; Nečas, Ondřej (referee) ; Polok, Lukáš (advisor)
This bachelor's thesis focuses on rigid body dynamics simulation accelerated via GPU. Main subject of this thesis is analysis of physical processes during collisions and presentation of their mathematical models. It includes individual algorithms that present general principles of individual collision variants. Subsequetly it suggests also general parallel algorithm for collision handling. Part of the paper is test application that shows implementation of suggested algorithm.
Real-Time Fluid Simulation
Fedorko, Matúš ; Polok, Lukáš (referee) ; Zemčík, Pavel (advisor)
The primary concern of this work is real-time fluid simulation on modern programmable graphics hardware. It starts by introducing fundamental fluid simulation principles with focus on Smoothed particle hydrodynamics technique. The following discussion then provides a brief introduction to OpenCL as well as contemporary GPU hardware and outlines their programming specifics in comparison with CPUs. Finally, the last two chapters of this work, detail the problem analysis and its implementation.

National Repository of Grey Literature : 12 records found   previous11 - 12  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.