National Repository of Grey Literature 13 records found  previous11 - 13  jump to record: Search took 0.04 seconds. 
Computer games in the context of socio-cultural environment of the family and gender
Mayerová, Kateřina ; Bittnerová, Dana (advisor) ; Smetáčková, Irena (referee)
Main purpose of this thesis is to pursue the question whether it is possible to find differences (and if so, which) in attitudes towards computer (or rather digital) games resulting from various family socio-cultural backgrounds and gender. In order to explore this, the thesis analyzes selected gaming behaviors along with the socio-cultural environment and gender stereotypes shaping the gamers. The research study focuses mainly on gamers' preference in choosing the game type, reflection of their approach and ways of dealing with this phenomenon exhibited by their parents. This thesis does not aim to state any general theory; it is rather attempting to offer specific insight into this issue. Keywords: digital games, computer games, games' classification, computer games entertainment, parental attitudes towards gaming, family socio-cultural standard, gender stereotypes, computer games usefulness/ harmfulness in its consumers, virtual communication in computer games.
War as a videogame: construction of the sociocultural otherness in the Near-eastern conflict
Pavelka, Kamil ; Kratochvíl, Petr (advisor) ; Knotková, Vladimíra (referee)
This diploma thesis analyses the construction of the Near-Eastern conflict, it's actors and the problematic of the "Self -- Others" relationship in digital games. This Near-Eastern conflict can be viewed as a constructed, thought object or representation with blurred space-time boudnaries, which is not necessarily identical with "material reality". Despite it not being identical, the constructed object does nevertheless contribute to the creation of identities of the material reality's participants, and as such influences their behaviour and the behaviour towards them. In the field of international relations, this constructed identity can have important implications.

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