National Repository of Grey Literature 15 records found  previous11 - 15  jump to record: Search took 0.00 seconds. 
Deep Learning for OCR in GUI
Hamerník, Pavel ; Špaňhel, Jakub (referee) ; Lysek, Tomáš (advisor)
Optical character recognition (OCR) has been a topic of interest for many years. It is defined as the process of digitizing a document image into a sequence of characters. Despite decades of intense research, OCR systems with capabilities to that of human still remains an open challenge. In this work there is presented a design and implementation of such system, which is capable of detecting texts in graphical user interfaces.
Support for Codenames Game on Mobile Phone with OS Android
Hurta, Martin ; Fajčík, Martin (referee) ; Smrž, Pavel (advisor)
The aim of this thesis is to create an support application for word association board game Codenames on mobile phones with operating system Android. The solution consists of detection and recognition of the game board using the OpenCV and Tess-two libraries and Google Firebase ML Kit tools and providing support during the game, including an optional level of assistance and the ability to play on multiple devices with Google Play Games services. These features motivate the user to further use the application and provide data in~the form of generated game records, that are useful for further development and validation of association models or strategies for automatic playing.
Simple Character Recognition
Hamrský, Jan ; Svoboda, Pavel (referee) ; Polok, Lukáš (advisor)
This work deals with the process of text location and recognition in an image document. It discusses the matter of feature extraction and its usage in machine learning. Portion of this work is devoted to design and implementation of application for simple character recognition of machine printed text.
Local Environment as Hyperlink
Mešár, Marek ; Maršík, Lukáš (referee) ; Beran, Vítězslav (advisor)
Document describes selected techniques and approaches to problem of text detection, extraction and recognition on modern mobile devices. It also describes their proper presentation to the user interface and their conversion to hyperlinks as a source of information about surrounding world. The paper outlines text detection and recognition technique based on MSER detection and also describes the use of image features tracking method for text motion estimation.
Mobile Interpreter for Android
Homola, Vladimír ; Maršík, Lukáš (referee) ; Beran, Vítězslav (advisor)
This bachelor thesis describes implementation of the Mobile interpreter application with focus on its user interface. The goal is to create an application with such interface with which the users will be able to work effectively and with pleasure. The first part contains a summary of the knowledge learned during study of this problem. After that is definition of the future user, situations in which he used it and design of system and its interface. Description of implementation and user testing is in the last part.

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