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Cooperative Game with Space-Time Duality
Czakan, Vojtěch ; Kapinus, Michal (oponent) ; Polášek, Tomáš (vedoucí práce)
This thesis details the development of a cooperative video game where two players, each in a separate dimension, manipulate time to progress through levels while contending with dangerous obstacles. The game was developed using the Unity engine, enhanced by Netcode for GameObjects and Unity Relay. The solution offers unique multiplayer experience that emphasizes communication, strategy, and timely coordination between players. The implementation demonstrated the feasibility of combining complex time manipulation mechanics with robust multiplayer support to enhance interactive gameplay.

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