National Repository of Grey Literature 1 records found  Search took 0.00 seconds. 
Příprava šablon interaktivních herních aktivit pro ověřování znalostí
Suniaikin, Kiryl
This thesis explores the design and implementation of interactive game templates aimed at enhancing knowledge verification processes. In an era marked by technological advancements, the integration of game-based elements in educational platforms is becoming increasingly pertinent. This study assesses existing platforms, identifying the need for improvements in user engagement and learning efficacy through gamification. It proposes a suite of interactive templates leveraging game-based learning and gamification principles. The research employs a qualitative methodology, including case studies of current applications and the development of a prototype. The findings suggest that the designed templates effectively engage users and provide a more interactive learning experience compared to traditional methods. The study concludes with recommendations for further research and potential applications in educational settings.

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