National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Real-Time Generator of 2.5D Game World
Dubec, Matej ; Pečiva, Jan (referee) ; Chlubna, Tomáš (advisor)
The goal of this thesis is to design and create a game world generator, working in real-time, in Unity game engine. The thesis revolves around principes of game creation, methods of procedural generation of objects used in games and describes the design and implementation of the generator.
Real-Time Generator of 2.5D Game World
Dubec, Matej ; Pečiva, Jan (referee) ; Chlubna, Tomáš (advisor)
The goal of this thesis is to design and create a game world generator, working in real-time, in Unity game engine. The thesis revolves around principes of game creation, methods of procedural generation of objects used in games and describes the design and implementation of the generator.
Vytvorenie frameworku na správu hier a hry pre nášľapnú mriežku
Dubec, Matej
This bachelor thesis aims to design and implement a framework and a game for a particular interactive step on grid located in the science center VIDA! in Brno, Czech Republic. Design and implementation are based on the specific requirements of the VIDA!. The thesis was implemented using standard and well-established procedures used in creating programs for the Windows platform.

See also: similar author names
4 Dubec, Marek
2 Dubec, Michal
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