National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Steam turbine for biomass heating plant
Cmajdálka, Ondřej ; Fiedler, Jan (referee) ; Kracík, Petr (advisor)
This master thesis deals with the design of a condensing steam turbine for a biomass block burning wood chips with one regulated take for a hot water heat exchanger. The temperature gradient for the hot water is 90/110 ° C. The thesis guides through the designing proces of a steam turbine from the thermal scheme proposed according to the specified parameters, through the design of the regulatory stage and the stage part of the turbine, including strength calculation, to the design of the compensating piston, seals system and bearings. Finally, the operating characteristic of the turbine is constructed.
Model visualization in virtual reality
Cmajdálka, Ondřej ; Dobrovský, Ladislav (referee) ; Hůlka, Tomáš (advisor)
This thesis deals with phenomenon called virtual reality, its historical development and nowadays used technologies. The next part is dedicated to game engines, their history and structure. In practical part a proposal and development of virtual reality environment is described. The proposed environment demonstrates selected features of the game engine that make it a suitable tool for developing virtual reality environments.
Steam turbine for biomass heating plant
Cmajdálka, Ondřej ; Fiedler, Jan (referee) ; Kracík, Petr (advisor)
This master thesis deals with the design of a condensing steam turbine for a biomass block burning wood chips with one regulated take for a hot water heat exchanger. The temperature gradient for the hot water is 90/110 ° C. The thesis guides through the designing proces of a steam turbine from the thermal scheme proposed according to the specified parameters, through the design of the regulatory stage and the stage part of the turbine, including strength calculation, to the design of the compensating piston, seals system and bearings. Finally, the operating characteristic of the turbine is constructed.
Model visualization in virtual reality
Cmajdálka, Ondřej ; Dobrovský, Ladislav (referee) ; Hůlka, Tomáš (advisor)
This thesis deals with phenomenon called virtual reality, its historical development and nowadays used technologies. The next part is dedicated to game engines, their history and structure. In practical part a proposal and development of virtual reality environment is described. The proposed environment demonstrates selected features of the game engine that make it a suitable tool for developing virtual reality environments.

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