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Non-Euclidean Raytracer
Kostelník, Martin ; Vlnas, Michal (referee) ; Starka, Tomáš (advisor)
This bachelor's thesis deals with the real-time ray tracing algorithm enhanced by non-euclidean spaces. The goal is to design and implement an interactive application, which allows the user to move around in a 3D scene. All computations are performed by the CPU. In total, four non-euclidean elements are implemented. These include portals, warped tunnels, shrinking and rotation tunnels. The result of this project is an interactive application consisting of eight sample scenes demonstrating the non-euclidean elements.

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