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2D multiplayerová strategická hra v Unity
Konečný, Michael
The goal of the bachelor thesis is creating a multiplayer strategy game in Unity engine. There are technologies and methods used in the development of the game described in the thesis. The first segment of the thesis is dedicated to the theory of game design and the description of tools used. The second segment is dedicated to the practical implementation of the game as a whole and the description of the implementation. The game is described in a user point of view and a technical point of view.

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