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Graphics Intro 64kB Using OpenGL
Ptáček, Lukáš ; Havel, Jiří (referee) ; Herout, Adam (advisor)
This work describes problems of creation of graphic intro of limited size. It discusses the design and creation of individual parts of intro. Describes the principle of procedural generation of objects and textures, simple physical simulation with particles, tree and vegetation generating, rendering water surface with reflection and glint and storm rendering. There is also described some processing power optimalizations.

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