National Repository of Grey Literature 611 records found  beginprevious590 - 599nextend  jump to record: Search took 0.02 seconds. 
Utilization of Dramatic Education in Leisure-Time Facilities for Mothers with Children
KOVÁČOVÁ, Veronika
This paper deals with the topic of dramatic education. Specifically, it examines possible ways of utilization of the methods this field has to offer, so that these methods can help develop mental and social skills of a child, as well as the relationship between a mother and her child.
Use of Dramatic Pieces during Summer Camps for Children
FEDROVÁ, Ilona
The bachelor work is aimed at the game with a conception of a drama and its use at summer camps. In the theoretical part there are characterised the evolutional characteristics and changes at school age children, the basic differences in terms: an exercise, a game and a drama play. At the last term there is shown its practical use with the two practical examples of drama plays. The final part is concerned at the evaluation, both from the children´s point of view and the self-evaluation itself. On summer camps there are often used active physical games. That is the reason, why the main aim of this work is to show the possibilities, how to use the drama play even in situations that are not so typical for. It can also bring an inspiration how to diversify days at summer camp.
Experiential Education Approaches - Comparison of Various Methods
RZESZUTKOVÁ, Eva
Bachelor thesis deals with methods of comparing experiential education in our country and abroad. The theoretical part describes the concepts, diferent types of experience and game. Another part describes the historical development of experiential education and current status. I deal with detail the Prázdninová škola Lipnice and Outward Bound, their development, components, methods, principles and models. At the end of my bachelor thesis I comparing different approaches to their programs. The annexes contain a structured daily programs of the schools. On the basis of which prove different approaches to education, even if their ultimate educational goal is the same.
Creation weekly general programme experience kinetic activities outdoor in summer period for students high school and universities.
ROTTNEROVÁ, Petra
This thesis is focuses on creation weekly general programme experience kinetic activities outdoor in summer period for students in schools and universities. The chaps in theoretical part are concerned with description of basic definitions which are connected with an experience pedagogy, the pedagogical`s methods and means next with the characteristic of an experience action and the composition of instructor team. Practical part contains the created weekly general programme experience kinetic activities outdoor and the program verification in practice. Twenty students were concerned in this programme in terms of weekly experience action. Defined special questions were aimed at attestation of feasibility of the created programme and gained informations were evaluated.
The Educator´s Approach to Media Training and Computer Games within Leisure Time of School-children
MORAVCOVÁ, Dagmar
The paper describes possible ways of approaching computer games playing as part of leisure time of school-children and deals with the significance of media training in leisure time. At first it specifies the concept of leisure time and its functions, then shows some positive and negative effects of the media. It further describes classical computer games, the problem of excess computer game playing and means of prevention. The paper deals with the educator's personality and the importance of media training for his/her work. It describes philosophy for children as a way of reflecting on computer games with children.
Reality and Virtuality of Game in Postmodernism
BENEŠ, Luděk
The thesis focuses on virtuality and reality of game in history of human culture and on its recent pozition.The first chapter adresses reality and virtuality of game in traditional view definitions. The second chapter describes the evolution of culture in game since human origin to postmodernism and the evolution of game in art. The third chapter takes on the evolution and conditions of postmodern culture, and also game in postmodern art. Further it describes virtuality and reality of game and society nowadays. The fourth chapter again compares recent author's definitions of game and closes the thesis with resulting definition of virtuality and reality of postmodern game.
Doing Philosophy with Children as a Way of Experience-Based Leisure Education
MACKŮ, Richard
The thesis presents possibilities and hazards resulting from the combination of experience-based education methods and those of doing philosophy with children. Having defined the terms used, it introduces the aims, key features and basic methods of leisure education; furthermore, experience-based education is described in more detail together with its fundamental elements: dramaturgy, adventure, reflection and games. The latter two elements are understood to be the links between experience-based education and Philosophy for children program. Then, the follow-up reflection on the interface between Philosophy with children and experiential activities is the substantial part of the thesis. Besides other topics, the philosophical aspects of games and reflection (review) as possible ways of experience-based philosophical inquiry are dealt with. Thus, in the closing part of the thesis, the potential for connecting philosophical inquiry and the experience itself is outlined.
The Importance of the Game for the Development of the Individual
HADRAVA, Martin
The work is focused on the game and it is possibilities in the development of an individual. The game is and describes it is basic charakteristics. Futher more it defines essential terms related to the game: experience, the role game and the toy. The second chapter finds out what singnificance the game has for a man. Above all, what the game effects are in the development of mental and physical characteristics and abilities. The third chapter describes game specifics in the development phases of an individual. It focuses on how a personality and the role of the game change.
Land Art Inspiration in the Leisure Time Activities
FILIPOVÁ, Pavla
In my work I concern with art of landart and use of it´s elements in work with children in their leisure time. The aim of mine is to verify and prove that we can also put the elements of landart in leisure time activities. In my theoretic part I try to describe the education in leisure time, mainly in relation to aesthetic spare-time activities and group of children in pubescent peri-od. This part also describe landart as itself, it´s history and the most important representatives. Further I concentrate on connection of landart and education of leisure time. The practical part describes the realized action, which was inspirated by lan-dart. In this part is also enrolled it´s motivational part, process and evaluation.
Appropriate Choice of Leisuretime Activities Under Consideration of Individual Mental and Physical Development
VAŠINOVÁ, Marie
This work deals with selection of activities for children of early school age, based on their developmental characteristics. In the theoretical part there are described chapters of the chosen area of spare-time, which are for this work very important, further the institutions engaged in education during the spare-time, and also the characteristics of early school age that have been already mentioned. Practical part of this work contains a proposal of a week activity-plan for the youth centre adapted to early school age. During the planning and preparation of the activities it is necessary to pay attention to uniqueness and characteristics of the respective age.

National Repository of Grey Literature : 611 records found   beginprevious590 - 599nextend  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.