National Repository of Grey Literature 716 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Isle of rats on the edge of rest area
Urbančok, Robert ; Maxmilián, Václav (referee) ; Janů, Valentýna (advisor)
In a work entitled Isle of rats on the edge of rest area, I process memories of childhood educational coercion into an environment that embodies the psychic space of experiencing one's position within the educational construct of parental expectations in an attempt to model the young person's personality through the politics of sport. Learning in the isolated and empathically emptied space of the tennis court, in a system of definitive rules, relationships and values based on a one-way construction of victory over failure, propagating active lifestyles and healthy bodies as a modern individualist religion, maintaining selective socialisation, limiting intuition, creativity and stigmatising otherness in order to class-legitimise personal growth and the representation of one's social position - at the expense of denying one's own identity. Through the appropriation of materials and the aesthetics of the tennis court, I create a space for the curiosity of these repressed childhood memories brought into the present, where I attempt to reflect on them, name the vague feelings, and internally come to terms with them.
Developing rhythmic sensitivity in kindergarten children
RÁBOVÁ, Barbora
The bachelor thesis deals with the development of rhythmic sensitivity in kindergarten children. It focuses on music education, describing from the child's creativity all the way to the teacher's preparation and appropriate motivation for musical activities. It then focuses on the development of the preschool child and musical means of expression. In my thesis I suggest activities for the development of the child's rhythmic sensitivity. As a means of suggestions I have chosen a play, which is a very important part of preschool life. Rhythm is also one of the main musical elements that accompanies not only the musical world, but also the human and biological world from the very beginning. The suggestions for specific plays described in the last chapter of the thesis deal not only with the development of rhythmic sensitivity, but also with the cognitive, psychomotor and affective functions of the preschool child. Most of the games are performed with the help of Orff musical instruments.
The usage of toys in preschool age and the first grade
URVÁLKOVÁ, Pavla
This bachelor's thesis focuses on research on the offer and availability of toys in kindergarten and after-school clubs and their comparison. This research hopes to discover which specific types of toys are the favourite of this particular age group and if it's possible to help children manage the transition from kindergarten to primary school via toys. The theoretical part focuses on toys and games in the context of development and education, including the role of toys and games and the impact of the environment on the adaptation of children and toys through the lens of pedagogy. The research part includes conclusions made from the interviews. It examines games and toys preferred by children, social interactions during games, the influence of space and environment, usage of games in practical pedagogy and the importance of toys in adaptation to the new learning environment. Obtained information can be convenient for educators and parents trying to support the children during this important milestone in their lives.
Development of Interests in Autism Children Using Applied Behavior Analysis
DVOŘÁKOVÁ, Aneta
This bachelor's thesis deals with developing interests of children with ASD using applied behavior analysis. The main objective was to determine how long it takes to arouse interest in an object (toy) for a child with ASD and how long the child would interact with this new object. The development of interests was explored within the framework of systematic pedagogical interventions with four children with ASD in a special education primary school for a period of five weeks. Favourite activities were paired with neutral objects, transforming the neutral stimulus into an object that children would seek out. The thesis includes a brief introductory presentation on the issue of autism and the basic principles of applied-behavior-analysis-based interventions. Furthermore, the progress of the research inquiry, summary, and discussion of findings are presented in detail.
Chang of nonorganized children´s game
KAPUSTOVÁ, Jana
The study will endeavour to examine the simularities and differences in school age children´s play throught data gathered from the experiences of various generations within the village of Putim. Data was gathered from respondents in the village Putim who had witnessed and experienced the phenomenom of child´s play at a school age. The practical part of the assesment involved interviewing the rewspondents. Further to this, an evaluation of the data obtained was carried out utilising a data framework.
Games used for personal social development
VŠETULOVÁ, Hana
The aim of this bachelor's thesis is to create a professionally supported program for the personal and social development of preschool children based mainly on movement games and activities of the concrete nursery school. The thesis consists of two parts. The theoretical part defines the concept of prosocial behaviour and the possibilities of child development. The practical part is based on the creation of a project focused on the personal and social development of the child using psychomotor games and activities, its verification and reflection.
Game as a means of developing mediation
Podloucká, Barbora ; Klinka, Tomáš (advisor) ; Suková Vychopňová, Kateřina (referee)
Title of the thesis Game as a means of developing mediation Abstract in English This diploma thesis focuses on the theme of game as a means of developing mediation. In the theoretical part it discusses the notion of mediation, its concept in the Common European Framework of Reference for Languages and its Companion Volume, the means and forms of mediation, the importance of mediation in foreign languages teaching. Major emphasis is placed on theme of mediation activities (mediation communication, mediating a text, mediating concepts). Moreover, the theoretical part concerns the issus of games, their definition from a didactic point of view and points to the mutual aspects of games and mediation. In the practical part, it focuses on analysis of specific games developing mediation. The games are classified according to what mediation activity they develop. For each game it is described minutely how it develops the given mediation activity. These games could be used as teaching materials for teachers or be an inspiration for their own formation. The diploma thesis opens new possibilities for diversifying the teaching of French language. KEYWORDS Mediation, game, FLE, French language, language teaching, competence
Software for a Support of the Entropia Universe Online Game
Duba, Nikolas ; Zbořil, František (referee) ; Grulich, Lukáš (advisor)
This software is for helping players of a Massive Multiplayer Online Role Playing Game: Entropia Universe. With this software we can achieve better results in finding resources during mining. Program as input needs points entered separately point by point or massively imported from a file. After properties setup program will visualize the resource area map. Every type has a different color. It allows saving color scheme settings into file and loading them when needed. Points are saved into database and can be exported into CSV or XML file.
iOS Game
Dohnal, Jakub ; Zachariáš, Michal (referee) ; Angelov, Michael (advisor)
This bachelor thesis is focused at the multiplayer games development. First chapters discuss the use of the game development tools and frameworks, specifically Cocos2d and Sparrow. After this introduction to the development for the iOS platform, study describes the commu- nication between multiple devices, high latency problems and various network architectures. The succeeding chapters describe a design and implementation of a simple multiplayer game based on the Game Center social service. The end of this thesis reviews the user tests and the results of a survey on the multiplayer gaming on mobile devices. 
Revitalization Program of Floral Garden in Kromeriz
Balabánová, Jitka ; Pospíšil, Zdeněk (referee) ; Boháč, Ivo (advisor)
Old garden is strict and my way is organic play with shapes. You can see very clearly the difference in historicial and modern garden and architecture.

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