National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Representation Techniques for Evolutionary Design of Cellular Automata
Kovács, Martin ; Drábek, Vladimír (referee) ; Bidlo, Michal (advisor)
The aim of this thesis is to experimentally evaluate the performance of several distinct representations of transition functions for cellular automata. Cellular automata have many potential applications for simulating various phenomena (e.g. natural processes, physical systems, etc.). Parallel computation of cellular automata is based on local cell interactions. Such computation, however, may prove difficult to program the CA, which is the reason for applying evolutionary techniques for the design of cellular automata in many cases. Evolutionary algorithms, based on Darwin's theory of evolution, have been used to find human-competitive solutions to many problems. In order to perform the evolutionary design of cellular automata, special encodings of the candidate solutions are often necessary. For this purpose the performance testing of various representations of the transition functions will be investigated. In particular, table representation, conditionally matching rules, and genetic programming will be treated. The problem of square calculations in cellular automata will be considered as a case study.
An Interactive DNA Computing Simulator
Kovács, Martin ; Petrlík, Jiří (referee) ; Bidlo, Michal (advisor)
The aim of this work is to summarize the basic principles of operations performed over DNA molecules and to demonstrate their usage in solving some hard mathematical problems. In particular, the Hamiltonian Path Problem  -- HPP (also known as the Traveling Salesman Problem) will be considered as a case study. A fundamental approach introduced by Leonard Adleman will be desctribed to solve the HPP using the DNA operations. His work may be considered as the first experiment in the area that is currently known as DNA computing. The goal of this bachelor thesis is to implement an interactive software simulator (based on the principles and formal models of Adleman's work) for solving the HPP and to evaluate its abilities with respect to area complexity considering various instances of HPP.
Representation Techniques for Evolutionary Design of Cellular Automata
Kovács, Martin ; Drábek, Vladimír (referee) ; Bidlo, Michal (advisor)
The aim of this thesis is to experimentally evaluate the performance of several distinct representations of transition functions for cellular automata. Cellular automata have many potential applications for simulating various phenomena (e.g. natural processes, physical systems, etc.). Parallel computation of cellular automata is based on local cell interactions. Such computation, however, may prove difficult to program the CA, which is the reason for applying evolutionary techniques for the design of cellular automata in many cases. Evolutionary algorithms, based on Darwin's theory of evolution, have been used to find human-competitive solutions to many problems. In order to perform the evolutionary design of cellular automata, special encodings of the candidate solutions are often necessary. For this purpose the performance testing of various representations of the transition functions will be investigated. In particular, table representation, conditionally matching rules, and genetic programming will be treated. The problem of square calculations in cellular automata will be considered as a case study.
An Interactive DNA Computing Simulator
Kovács, Martin ; Petrlík, Jiří (referee) ; Bidlo, Michal (advisor)
The aim of this work is to summarize the basic principles of operations performed over DNA molecules and to demonstrate their usage in solving some hard mathematical problems. In particular, the Hamiltonian Path Problem  -- HPP (also known as the Traveling Salesman Problem) will be considered as a case study. A fundamental approach introduced by Leonard Adleman will be desctribed to solve the HPP using the DNA operations. His work may be considered as the first experiment in the area that is currently known as DNA computing. The goal of this bachelor thesis is to implement an interactive software simulator (based on the principles and formal models of Adleman's work) for solving the HPP and to evaluate its abilities with respect to area complexity considering various instances of HPP.

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4 Kovács, Michal
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