National Repository of Grey Literature 8 records found  Search took 0.00 seconds. 
Drone Squadron Mission Control Tool
Halomi, Ivan ; Milet, Tomáš (referee) ; Beran, Vítězslav (advisor)
The goal of this work, was to find and create a solution to simplify drone pilots work in the terrain using orientation points in the terrain itself before the drone even begins its flight. A solution was put forth and implemented into an already existing application. My work further enhanceded this application with the ability to create various kinds of orientational points, ability to import these points into digital scenes, save the scenes and subsequently use them in playble missions.
Application for Efficient Drone Control Using Augmented Virtuality
Hubinák, Róbert ; Bambušek, Daniel (referee) ; Beran, Vítězslav (advisor)
The aim of this work is to identify problematic situations that may occur when piloting a drone and based on them design elements of the user interface that would eliminate these problems. The proposed elements were implemented in an existing drone control application. The resulting solution uses the technology of augmented virtuality and augmented reality, where supporting visualization elements are inserted directly into the 3D scene and real data from the drone. In my work, I created a system that allows the pilot to define clues in the scene in the form of a mission, extends the application with a navigation system to these points and adds to the application elements that show the pilot the direction and distance of approaching obstacles.
Visualization Tool for a Drone Sqadron Commander in VR
Sladký, David ; Beran, Vítězslav (referee) ; Bambušek, Daniel (advisor)
The goal of this work is to design functions and user interface in VR for drone squadron commanders so they can faster and more effective command a drone mission. I implemented these function and user interface into already existing application DroCo for drone piloting with use of augmented virtuality. Because of this commander can create camera shortcuts in virtual environment, which can be teleported to or preview their feed and observe the course of current mission from different locations. At the end I also implemented user interface, that provides fast overview about all camera shortcuts and drones.
User interface for drone control using augmented virtuality
Sedlmajer, Kamil ; Nosko, Svetozár (referee) ; Beran, Vítězslav (advisor)
The thesis evaluates the current possibilities and problems of drone control and suggests possible solutions. The aim is to control drones more efficiently and easily. The final system is based on third person view and Augmented Virtuality technology where real data from the drone (video-stream, localization information) has been integrated into the virtual 3D model of the surroundings. The model of the surroundings has been created using free data. The application provides the pilot with the means to navigate in the surroundings and to navigate to destinations. It also offers the possibility to define areas with various potential security risks during mission planning, which will be used to navigate in the mission zones, and to visualize the overall situation in the virtual scene extended with online real data.
Drone Squadron Mission Control Tool
Halomi, Ivan ; Milet, Tomáš (referee) ; Beran, Vítězslav (advisor)
The goal of this work, was to find and create a solution to simplify drone pilots work in the terrain using orientation points in the terrain itself before the drone even begins its flight. A solution was put forth and implemented into an already existing application. My work further enhanceded this application with the ability to create various kinds of orientational points, ability to import these points into digital scenes, save the scenes and subsequently use them in playble missions.
Visualization Tool for a Drone Sqadron Commander in VR
Sladký, David ; Beran, Vítězslav (referee) ; Bambušek, Daniel (advisor)
The goal of this work is to design functions and user interface in VR for drone squadron commanders so they can faster and more effective command a drone mission. I implemented these function and user interface into already existing application DroCo for drone piloting with use of augmented virtuality. Because of this commander can create camera shortcuts in virtual environment, which can be teleported to or preview their feed and observe the course of current mission from different locations. At the end I also implemented user interface, that provides fast overview about all camera shortcuts and drones.
Application for Efficient Drone Control Using Augmented Virtuality
Hubinák, Róbert ; Bambušek, Daniel (referee) ; Beran, Vítězslav (advisor)
The aim of this work is to identify problematic situations that may occur when piloting a drone and based on them design elements of the user interface that would eliminate these problems. The proposed elements were implemented in an existing drone control application. The resulting solution uses the technology of augmented virtuality and augmented reality, where supporting visualization elements are inserted directly into the 3D scene and real data from the drone. In my work, I created a system that allows the pilot to define clues in the scene in the form of a mission, extends the application with a navigation system to these points and adds to the application elements that show the pilot the direction and distance of approaching obstacles.
User interface for drone control using augmented virtuality
Sedlmajer, Kamil ; Nosko, Svetozár (referee) ; Beran, Vítězslav (advisor)
The thesis evaluates the current possibilities and problems of drone control and suggests possible solutions. The aim is to control drones more efficiently and easily. The final system is based on third person view and Augmented Virtuality technology where real data from the drone (video-stream, localization information) has been integrated into the virtual 3D model of the surroundings. The model of the surroundings has been created using free data. The application provides the pilot with the means to navigate in the surroundings and to navigate to destinations. It also offers the possibility to define areas with various potential security risks during mission planning, which will be used to navigate in the mission zones, and to visualize the overall situation in the virtual scene extended with online real data.

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