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Online hry a sociální sítě v životě středoškoláků
Mateovič, Patrik
This Bachelor thesis focuses on mapping of the role of online games, social media and digital technologies in the life and leisure time of secondary technical school students. The text of the thesis is divided into a theoretical and an empirical part. The theoretical part deals with the ways students spend their leisure time, how they communicate and what issues are brought about by use of digital tech-nologies by secondary school students. The thesis further argues against massive use of digital technologies, reviewing historic and current opinions, including opinions of teachers, psychologists and healthcare professionals. The theoretical section further tackles the social pathology represented by digital technology (internet) addiction (netholism) in the Czech Republic and globally and presents expert opinions on this trend as a typical phenomenon of our times. The goal of the empirical part is to apply quantitative research using a ques-tionnaire-based method on finding out how students utilise online games and digital technologies in their leisure time. The empirical section further includes an attempt at identification of the level of social communication of adolescents via virtual social networks. The research was implemented through an online questionnaire with selected secondary school students as the respondents. The results were evaluated by means of a descriptive analysis with recommendations for the options of work in the classroom environment.

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