National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
3D Game Controlled by Leap Motion Sensor
Hajdin, Martin ; Kobrtek, Jozef (referee) ; Najman, Pavel (advisor)
This paper deals with the user interface design and control of computer game by using Leap Motion. The design of the game is „Endless Runner" type and was implemented in Unity3D using C# language. This game has been tested to simplicity, intuitiveness, convenience and entertaining of Leap Motion control compared to interaction with the keyboard or Gamepad. Evaluation of the implemented control was tested by users. The result of testing has proved that the Leap Motion control does not differ from the keyboard or Gamepad. However, most of users would prefer control by Leap Motion.
Semantic Similarity of Texts
Hajdin, Martin ; Otrusina, Lubomír (referee) ; Smrž, Pavel (advisor)
This paper deals with the determination of the semantic similarity of texts focusing on categorization of web documents in this case bookmarks. The part of the process is a theoretical overview of methods for system implementation. It describes the design and implementation of the various methods used in the system, too. This paper also deals with the evaluation of various methods where the chosen method are tested according to specified criteria.
Semantic Similarity of Texts
Hajdin, Martin ; Otrusina, Lubomír (referee) ; Smrž, Pavel (advisor)
This paper deals with the determination of the semantic similarity of texts focusing on categorization of web documents in this case bookmarks. The part of the process is a theoretical overview of methods for system implementation. It describes the design and implementation of the various methods used in the system, too. This paper also deals with the evaluation of various methods where the chosen method are tested according to specified criteria.
3D Game Controlled by Leap Motion Sensor
Hajdin, Martin ; Kobrtek, Jozef (referee) ; Najman, Pavel (advisor)
This paper deals with the user interface design and control of computer game by using Leap Motion. The design of the game is „Endless Runner" type and was implemented in Unity3D using C# language. This game has been tested to simplicity, intuitiveness, convenience and entertaining of Leap Motion control compared to interaction with the keyboard or Gamepad. Evaluation of the implemented control was tested by users. The result of testing has proved that the Leap Motion control does not differ from the keyboard or Gamepad. However, most of users would prefer control by Leap Motion.

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