National Repository of Grey Literature 1 records found  Search took 0.01 seconds. 
Problems of teaching object-oriented programming in programming courses in tertiary education
REMEŠ, Radim
Teaching programming with a focus on object-oriented programming in various computer science disciplines at universities is one of the basic but challenging disciplines. The presented research dealt with the problem of how beginner students understand the basic concepts of object-oriented approach in programming. The research identified the threshold concepts of this approach to programming that are difficult for students, but overcoming them is the key to good mastery of object-oriented programming, and addressed the question of what strategies students use in teaching programming to overcome these difficult concepts. We used a phenomenographical framework; using deductive and inductive content analysis with open coding, we identified the concepts of object-oriented programming and their properties according to the theory of threshold concepts. We conducted semi-structured interviews that helped us gain insight into how students understand and use the various concepts of object-oriented programming in the tasks assigned in the research. We also used the method of evaluating the understanding of concepts using conceptual maps and evaluating the tasks and results of student solutions using SOLO taxonomy of cognitive processes. Based on the use of these methods, we identified two threshold concepts in the teaching of object-oriented programming: "Interface" and "Event (or Delegate)". To successfully master the object-oriented approach in programming, it is necessary to master both threshold concepts, however, mastering each of them means a significant shift ("opening the portal") in the ability to solve more complex program tasks using an object-oriented paradigm. Both of these concepts also belong to the abstract level of SOLO metrics of cognitive processes, i.e. the ability to process abstract concepts and ideas. This is the key in the design and implementation of complex information systems.

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