National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Drone Squadron Mission Control Tool
Halomi, Ivan ; Milet, Tomáš (referee) ; Beran, Vítězslav (advisor)
The goal of this work, was to find and create a solution to simplify drone pilots work in the terrain using orientation points in the terrain itself before the drone even begins its flight. A solution was put forth and implemented into an already existing application. My work further enhanceded this application with the ability to create various kinds of orientational points, ability to import these points into digital scenes, save the scenes and subsequently use them in playble missions.
Application for Efficient Drone Control Using Augmented Virtuality
Hubinák, Róbert ; Bambušek, Daniel (referee) ; Beran, Vítězslav (advisor)
The aim of this work is to identify problematic situations that may occur when piloting a drone and based on them design elements of the user interface that would eliminate these problems. The proposed elements were implemented in an existing drone control application. The resulting solution uses the technology of augmented virtuality and augmented reality, where supporting visualization elements are inserted directly into the 3D scene and real data from the drone. In my work, I created a system that allows the pilot to define clues in the scene in the form of a mission, extends the application with a navigation system to these points and adds to the application elements that show the pilot the direction and distance of approaching obstacles.
Drone Squadron Mission Control Tool
Halomi, Ivan ; Milet, Tomáš (referee) ; Beran, Vítězslav (advisor)
The goal of this work, was to find and create a solution to simplify drone pilots work in the terrain using orientation points in the terrain itself before the drone even begins its flight. A solution was put forth and implemented into an already existing application. My work further enhanceded this application with the ability to create various kinds of orientational points, ability to import these points into digital scenes, save the scenes and subsequently use them in playble missions.
Application for Efficient Drone Control Using Augmented Virtuality
Hubinák, Róbert ; Bambušek, Daniel (referee) ; Beran, Vítězslav (advisor)
The aim of this work is to identify problematic situations that may occur when piloting a drone and based on them design elements of the user interface that would eliminate these problems. The proposed elements were implemented in an existing drone control application. The resulting solution uses the technology of augmented virtuality and augmented reality, where supporting visualization elements are inserted directly into the 3D scene and real data from the drone. In my work, I created a system that allows the pilot to define clues in the scene in the form of a mission, extends the application with a navigation system to these points and adds to the application elements that show the pilot the direction and distance of approaching obstacles.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.