National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Geolocation of Internet nodes based on communication latency
Horák, Michael ; Balej, Jiří (referee) ; Komosný, Dan (advisor)
This thesis covers the topic of determination of geographical location of a host in internet network while utilizing measurement of the end to end delay and implementation of Constraint-Based Geolocation. Gradually I go through issue of the delay in computer networks and ways how to measure it. Next chapter describes a few ways to geolocate host in internet network with emphasis on the CBG method. Another chapter is dedicated to describing a way to project spherical coordinates to the two dimensional space, which has been used in implementation of geolocation method. Chapter about implementation builds upon the facts given in previous chapters while functions of the program written in the JAVA programing language are being explained. Two similar geolocation methods were implemented. By comparing the results gained by implementation, new method of geolocation is proposed and devised. It combines properities of both previous methods. There are results of the implemented methods and their comparation to the one of the source documents used in creation of this thesis in summary section.
3D Demo for Holographic Display
Kulda, Lukáš ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The result of this thesis is a 3D demo for holographic display visualizing satellite data on Earth surface. The Earth Engine API from Google was used to obtain visualized data. The 3D model scene and user interface were created using the Unity development environment and displayed on the Looking Glass holographic display to bring the scene into space.
3D Demo for Holographic Display
Kulda, Lukáš ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The result of this thesis is a 3D demo for holographic display visualizing satellite data on Earth surface. The Earth Engine API from Google was used to obtain visualized data. The 3D model scene and user interface were created using the Unity development environment and displayed on the Looking Glass holographic display to bring the scene into space.
Geolocation of Internet nodes based on communication latency
Horák, Michael ; Balej, Jiří (referee) ; Komosný, Dan (advisor)
This thesis covers the topic of determination of geographical location of a host in internet network while utilizing measurement of the end to end delay and implementation of Constraint-Based Geolocation. Gradually I go through issue of the delay in computer networks and ways how to measure it. Next chapter describes a few ways to geolocate host in internet network with emphasis on the CBG method. Another chapter is dedicated to describing a way to project spherical coordinates to the two dimensional space, which has been used in implementation of geolocation method. Chapter about implementation builds upon the facts given in previous chapters while functions of the program written in the JAVA programing language are being explained. Two similar geolocation methods were implemented. By comparing the results gained by implementation, new method of geolocation is proposed and devised. It combines properities of both previous methods. There are results of the implemented methods and their comparation to the one of the source documents used in creation of this thesis in summary section.

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