National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Physics Simulation for Pinball Game
Čermák, Jakub ; Polok, Lukáš (referee) ; Zachariáš, Michal (advisor)
The objective of this work is to create a library for physical simulation and using the library to create a game of pinball, on which you can test functionality of the library. Problems that appeared during the creation of the library, are described in this paper along with their solutions. In particular, tunneling, detection and results of collisions. Subsequent optimization solutions to these problems for our specific library. Of no smaller importance are principles which reduce the requirements of the final simulation. Among the most important ones are the correct choice of limits, detection of rolling and sleep of slowly moving dynamic objects.
Physics Simulation for Pinball Game
Čermák, Jakub ; Polok, Lukáš (referee) ; Zachariáš, Michal (advisor)
The objective of this work is to create a library for physical simulation and using the library to create a game of pinball, on which you can test functionality of the library. Problems that appeared during the creation of the library, are described in this paper along with their solutions. In particular, tunneling, detection and results of collisions. Subsequent optimization solutions to these problems for our specific library. Of no smaller importance are principles which reduce the requirements of the final simulation. Among the most important ones are the correct choice of limits, detection of rolling and sleep of slowly moving dynamic objects.

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