National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Network Application of the Game Canasta
Němeček, Patrik ; Kněžík, Jan (referee) ; Stružka, Jaroslav (advisor)
This bachelor thesis focuses on the analysis, the design, the implementation and the testing of the network application of the game Canasta. It is a card game for 2 to 4 players playing over the network. In this Bachelor thesis you can find the description and the use of the model client/server, the network protocols TCP/IP and the self-proposed communication protocol for the sending of messages between client and server parts. The application is implemented in the programming language C++ with the use of Qt framework. The final application is multiplatform.
Network Application of the Game Canasta
Němeček, Patrik ; Kněžík, Jan (referee) ; Stružka, Jaroslav (advisor)
This bachelor thesis focuses on the analysis, the design, the implementation and the testing of the network application of the game Canasta. It is a card game for 2 to 4 players playing over the network. In this Bachelor thesis you can find the description and the use of the model client/server, the network protocols TCP/IP and the self-proposed communication protocol for the sending of messages between client and server parts. The application is implemented in the programming language C++ with the use of Qt framework. The final application is multiplatform.

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