National Repository of Grey Literature 1 records found  Search took 0.00 seconds. 
Game Mechanics Based on Liquids
Pomajbíková, Adéla ; Vlnas, Michal (referee) ; Milet, Tomáš (advisor)
The aim of the Bachelor’s thesis is to create a game demo using mechanics based on liquids in the Unity game engine. The thesis investigates the market of existing solutions, the design of game mechanics using liquids in logic puzzles, description of the implementation of these mechanics and an editor for creating new levels. The result is a game demo containing several levels and an editor for creating custom levels.

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