National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Augmented Reality with Haptical Feedback
Frýz, Jakub ; Beran, Vítězslav (referee) ; Bambušek, Daniel (advisor)
Augmented reality lacks haptics. I try to solve this problem with the help of augmented reality glasses HoloLens 2 communicating via HTTP with Stratos Explore, a board simulating touch using ultrasound. I created two applications, the game Whack-A-Mole and the audio player, to demonstrate the connection between these technologies. Finally, testing was performed on a sample of potential users.
Interactive Augmented Reality Demo with Haptical Feedback
Drexler, Filip Emanuel ; Chlubna, Tomáš (referee) ; Bambušek, Daniel (advisor)
Objective of this thesis is to connect functionality of devices Stratos Explore and Hololens 2. This means to create virtual object that is going to be displayed by virtual reality as a hologram. When the hologram is touched, user is going to feel haptic feedback because of ultrasound waves. Output of this thesis are applications for Stratos Explore and Hololens 2 which communicate together using network communication. User can resize, move and rotate the ball hologram in one application or can repel the ball by hand to squash bugs that move on ground in mini game application. Ball in this applications has haptic feedback.
Augmented Reality with Haptical Feedback
Frýz, Jakub ; Beran, Vítězslav (referee) ; Bambušek, Daniel (advisor)
Augmented reality lacks haptics. I try to solve this problem with the help of augmented reality glasses HoloLens 2 communicating via HTTP with Stratos Explore, a board simulating touch using ultrasound. I created two applications, the game Whack-A-Mole and the audio player, to demonstrate the connection between these technologies. Finally, testing was performed on a sample of potential users.
Interactive Augmented Reality Demo with Haptical Feedback
Drexler, Filip Emanuel ; Chlubna, Tomáš (referee) ; Bambušek, Daniel (advisor)
Objective of this thesis is to connect functionality of devices Stratos Explore and Hololens 2. This means to create virtual object that is going to be displayed by virtual reality as a hologram. When the hologram is touched, user is going to feel haptic feedback because of ultrasound waves. Output of this thesis are applications for Stratos Explore and Hololens 2 which communicate together using network communication. User can resize, move and rotate the ball hologram in one application or can repel the ball by hand to squash bugs that move on ground in mini game application. Ball in this applications has haptic feedback.

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