National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Racing Game in 3D
Ševčík, Martin ; Láník, Aleš (referee) ; Šuška, Boris (advisor)
This bachelor's thesis describes issues of interaction between Java Monkey Engine (jME) and models created with program Autodesk 3D Studio Max. It contains theoretical basis for the jMonkey Engine architecture and Lightweight Java Game Library (LWJGL). In the following section, the thesis describes techniques of working with objects in the 3D scene and their way of implementation.
Racing Game in 3D
Ševčík, Martin ; Láník, Aleš (referee) ; Šuška, Boris (advisor)
This bachelor's thesis describes issues of interaction between Java Monkey Engine (jME) and models created with program Autodesk 3D Studio Max. It contains theoretical basis for the jMonkey Engine architecture and Lightweight Java Game Library (LWJGL). In the following section, the thesis describes techniques of working with objects in the 3D scene and their way of implementation.

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