National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Acceleration of Data Compression Algorithms on Sony PS3 Platform
Breitenbacher, Dominik ; Jaroš, Jiří (referee) ; Šimek, Václav (advisor)
This paper presents the use of PlayStation 3 device for accelerating compression algorithms and tries to show the potencial of PlayStation 3 for use on these tasks. For a demonstration was selected compression method based on the Burrows-Wheeler transformation. The output of the transformation is further transformed by using the Move-To-Front transformation and subsequently encoded by the static Huffman encoding. The compression algorithm has been called PS3BWT. It performs compression by using each of tasks and tries to always use the maximum number of avaible processor units, so the compression is carried out as quickly as possible.
Acceleration of Data Compression Algorithms on Sony PS3 Platform
Breitenbacher, Dominik ; Jaroš, Jiří (referee) ; Šimek, Václav (advisor)
This paper presents the use of PlayStation 3 device for accelerating compression algorithms and tries to show the potencial of PlayStation 3 for use on these tasks. For a demonstration was selected compression method based on the Burrows-Wheeler transformation. The output of the transformation is further transformed by using the Move-To-Front transformation and subsequently encoded by the static Huffman encoding. The compression algorithm has been called PS3BWT. It performs compression by using each of tasks and tries to always use the maximum number of avaible processor units, so the compression is carried out as quickly as possible.

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