National Repository of Grey Literature 1 records found  Search took 0.02 seconds. 
Graphical programming of mobile applications in MIT App Inventor environment
KUČEROVÁ, Ema
The work deals with graphic development environment MIT App Inventor 2, based on similar principle like Scratch is. Scratch is designed to teach the basics of programming where the code is assembled using blocks of commands that match each other similar to a puzzle. Both environments are compared, how far is possible to continue in MIT App Inventor with experiences in Scratch. The work includes exploring this environment from point of view of the use of mobile devices, embedded sensors and ways of communicating with the environment, and also analyzes the amount of materials available for learning in MIT App Inventor. The main purpose of this work is set of tasks with tutorials containing sample tasks with a final project to show the possibilities of this environment and some of sensors in the application. Part of the final project is documentation how the application works and how was it created.

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