National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Teaching tool in case of chemical accident
GAIGEROVÁ, Petra
Learning programs using simulation technologies are not just a suitable form of replacement for classical textbooks. They are a brand new teaching aid using Jan Amos Komenský's old motto "Schola Ludus" is a school game. The combination of a virtual and realistic environment with simulation models enables students to visually explore the possibilities of dealing with an emergency situation. One of the projects implemented by the non-governmental nonprofit organization Center for Safe State Project Software Applications 3D simulator. The motivation for choosing the topic of my thesis is that I have been working as the head of a laboratory in a chemical plant for several years. One of the main activities is the transport of dangerous chemicals by road and rail, or operations related to packaging, loading, filling and unloading of such chemicals. My daily activity is responsible for preventing the occurrence of undesirable risks with regard to the protection of persons, property and the environment. To create a textbook for 3D simulator and consequently to use it in the framework of teaching was the main aim of this work. It is important to realize that dangerous substances can escape almost at any moment, so it is necessary to create conditions for the prevention of these events. The success of this area is mainly a good, systematic and coordinated preparation of decisive activities. The diploma thesis is divided into two parts. The theoretical part briefly summarizes the basic knowledge and information about the given issue. There are described the most commonly used software tools and their use for teaching. I deal with the model solution of the accident in the transport of dangerous substances in the practical part, the scenario being created includes a description of the activities that are involved in the management and solution of an emergency. This knowledge was subsequently used to create learning text.
Creation of educational material in the environment of 3D simulator
SYROVÁTKA, Radim
The aim of this piece of work was to make a teaching program concerning civil protection using interactive 3D simulator. To create this teaching material, it was important to develop a flood scenario by means of analysing various flood news. The compiled scenario was afterwards simulated by way of 3D simulator in which it was necessary to work with a script language created especially for making flood scenarios which works in Unity engine, and another programming language C# ("C sharp") was used. Questions regarding flood problems completing the whole issue were supposed to be a part of the teaching material. This eventuality was made impossible because of program developers and that is why a questionnaire method was subsequently chosen. Through this way knowledge of the students studying in the study program Civil Protection in The Department of Radiology, Toxicology and Civil Protection in University of South Bohemia in České Budějovice was found out. The results of the questionnaire survey were processed by means of Microsoft Excel 2010 program. According to Paret principle, for evaluating good awareness of the students a limit of 80% of correct answers was determined. As far as the 3D simulator is concerned it would be suitable to make some modifications regarding manipulation with people and means of transport, and also to solve problems with saving the simulated scenario as its rearrangement occured and then other required steps of the scenario were thus made impossible. Awareness of the students did not exceed the set limit of 80% of correct answers, so I suppose that the original idea to implement this issue into the teaching material would be beneficial and the topical subject would be supplemented by important information.

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