National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
3D Educational Application Using the Depth Sensors
Zubrik, Tomáš ; Beran, Vítězslav (referee) ; Veľas, Martin (advisor)
This work deals with the creation of an interactive learning system that uses depth sensor and projector to render an interactive topographic map on the top of the sand surface. Our solution is based on the existing application AR Sandbox. Aditionally to the visualization elevation, the application allows the user to model the terrain model interactivelly, while guiding him by color distinguishment to create model correctly. We have developed an extension that allows the user to choose any part of the Earth's surface to create its model. The solution utilizes the full potential of the original application and offers the user an engaging experience in modeling the landforms or river basins. The result of this work is an operational system, which is helpful for gaining the knowledge in the field of topography and hydrology. User testing was evaluated using a UEQ questionnaire and has proven the usability, while achieving average score of 1.2, which is rated above-average on the UEQ scale.
Page Segmentation in a Web Browser
Zubrik, Tomáš ; Polčák, Libor (referee) ; Burget, Radek (advisor)
This thesis deals with the web page segmentation in a web browser. The implementation of Box Clustering Segmentation (BCS) method in JavaScript using an automated browser was created. The actual implementation consists of two main steps, which are the box extraction (leaf DOM nodes) from the browser context and their subsequent clustering based on the similarity model defined in BCS. Main result of this thesis is a functional implementation of BCS method usable for web page segmentation. The evaluation of the functionality and accuracy of the implementation is based on a comparison with a reference implementation created in Java.
Page Segmentation in a Web Browser
Zubrik, Tomáš ; Polčák, Libor (referee) ; Burget, Radek (advisor)
This thesis deals with the web page segmentation in a web browser. The implementation of Box Clustering Segmentation (BCS) method in JavaScript using an automated browser was created. The actual implementation consists of two main steps, which are the box extraction (leaf DOM nodes) from the browser context and their subsequent clustering based on the similarity model defined in BCS. Main result of this thesis is a functional implementation of BCS method usable for web page segmentation. The evaluation of the functionality and accuracy of the implementation is based on a comparison with a reference implementation created in Java.
3D Educational Application Using the Depth Sensors
Zubrik, Tomáš ; Beran, Vítězslav (referee) ; Veľas, Martin (advisor)
This work deals with the creation of an interactive learning system that uses depth sensor and projector to render an interactive topographic map on the top of the sand surface. Our solution is based on the existing application AR Sandbox. Aditionally to the visualization elevation, the application allows the user to model the terrain model interactivelly, while guiding him by color distinguishment to create model correctly. We have developed an extension that allows the user to choose any part of the Earth's surface to create its model. The solution utilizes the full potential of the original application and offers the user an engaging experience in modeling the landforms or river basins. The result of this work is an operational system, which is helpful for gaining the knowledge in the field of topography and hydrology. User testing was evaluated using a UEQ questionnaire and has proven the usability, while achieving average score of 1.2, which is rated above-average on the UEQ scale.

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