National Repository of Grey Literature 499 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Software for a Support of the Entropia Universe Online Game
Duba, Nikolas ; Zbořil, František (referee) ; Grulich, Lukáš (advisor)
This software is for helping players of a Massive Multiplayer Online Role Playing Game: Entropia Universe. With this software we can achieve better results in finding resources during mining. Program as input needs points entered separately point by point or massively imported from a file. After properties setup program will visualize the resource area map. Every type has a different color. It allows saving color scheme settings into file and loading them when needed. Points are saved into database and can be exported into CSV or XML file.
Comparison of Cloud Systems for Smart Home
Sobol, Patrik ; Zbořil, František (referee) ; Janoušek, Vladimír (advisor)
This thesis deals with comparison of the biggest cloud computing platforms, Amazon and Google, with high interest in services focused on smart home. It examines connection of services between each other and it summarises options of data transport between device and cloud using protocol MQTT. By integrating of cloud services dashboard is created, which allows to control devices in household.
Graphic Development Environment of Agent Low Level Language
Kürti, Szabolcs ; Zbořil, František (referee) ; Horáček, Jan (advisor)
The aim of this work is to design and implement a graphic development environment of agent language ALLL. Language ALLL going to be described in details, such as the ANTLR framework for generating language recognition tools. Theoretical basis of multi-agent systems, together with the features of the selected platform, will be discussed as well. Description of the implementation is followed by the presentation of testing. Closure deals with the discussion of the achieved results.
Family Trees Making from Parish Records
Tušimová, Lucia ; Zbořil, František (referee) ; Rozman, Jaroslav (advisor)
This work discusses the field of genealogy, different types of records and data in them. The thesis describes the topic of comparison of data and record linkage. It further it also discusses the design and implementation of the resulting system. The developed system connects people from parish records to larger pedigrees. These are then stored in the form of a graph database. The success of the interconnection of records was tested on the provided data sets.
Overview of Actual Approaches to Classifications
Brezánský, Tomáš ; Rozman, Jaroslav (referee) ; Zbořil, František (advisor)
This bachelor thesis deals with an overview of current approaches to classifications. It describes various approaches to classifications and their algorithms, focuses on neural networks, Bayesian classifiers and decision trees. The main task of this work is to perform experiments with three classification algorithms, namely, the ID3 algorithm, the RCE neural network and the naive Bayesian classifier. The work contains experiments with given algorithms and evaluates the obtained results.
Support for Searching in Parish Books
Konetzný, Jakub ; Zbořil, František (referee) ; Rozman, Jaroslav (advisor)
The aim of this work is to design and implement a web application for support for searching in parish book. The created application allows the user to upload his GEDCOM file from the missing events in this file to automatically create records to which he assigns parish book where the event could be located. The created solution allows you to write notes for individual records and parish book.
Training Diary for Cell Phone with GPS
Syrůček, Marcel ; Zbořil, František (referee) ; Horáček, Jan (advisor)
The main task of this program is to record the completed route in any sport that is carried in the GPS range. It is possible to find out information about the route, such as all the available data, plot a route on the map to view details on specific points, or export route in standard formats for working with geographic data, directly through the phone. The greatest contribution of this work lies in "running with so-called friend" application, in which the recorded route is directly compared with the same or similar track stored in the database and notify us, what are the differences between the performance.
Mobile Application for Recommending and Managing Cooking Recipes
Lončík, Andrej ; Šůstek, Martin (referee) ; Zbořil, František (advisor)
The goal of the submitted thesis is the creation of mobile application for devices using the Android operation system. The main purpose of the application is the discovery and administration of food recipes and meal planning. The functions of the application include voice control and search by a photo or an image. This work describes the whole process of app -creation, beginning from the original idea, followed by the competition analysis, draft of the user interface, its implementation and concluding with the testing and final publication to the Google Play. In addition, the final version of the application offers the feature of creating new recipes or searching for already published ones on the internet based on the ingredients the user possesses. The ingredients can be written in, entered by the user's voice, or recognized from an uploaded image. The photo and image recognition is provided by the Firebase ML Kit Image Labeling tool. Thanks to the Google account authentization , the application is also able to save the user's content in Firebase Realtime Database. Mobile application is published on the Google Play store and is officially named Recipio .
Strategic Game Based on Multiagent Systems
Knapek, Petr ; Kočí, Radek (referee) ; Zbořil, František (advisor)
This thesis is focused on designing and implementing system, that adds learning and planning capabilities to agents designed for playing real-time strategy games like StarCraft. It will explain problems of controlling game entities and bots by computer and introduce some often used solutions. Based on analysis, a new system has been designed and implemented. It uses multi-agent systems to control the game, utilizes machine learning methods and is capable of overcoming oponents and adapting to new challenges.
Risk Analysis as an Distributed Intelligent System
Orgoň, Vojtěch ; Orság, Filip (referee) ; Zbořil, František (advisor)
This text describes use of the multiagent system in the risk analyses. After account of term risk analyses and multiagent system this work describes the proposal of such system. Final work is usability the multiagent system in the risk analyses.

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