National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Chess
Valsa, Vít ; Zbořil, František (referee) ; Rozman, Jaroslav (advisor)
The main purpose of my bachelor's thesis was to create the chess computer game software with graphic user interface and to design and develop an algorithm of chess computer with learning ability. It was also necessary to create an interface to the board games manager. In the first part of my work I present the chess game rules and already existing chess game software and specialised chess computers. The next part discusses the mini-max algorithm and other derived algorithms and their possible improvements. The main part of the work deals in description of design and realization of the developed application. The user interface and functionality of the application is also described. In the conclusion the achieved results are summarized and the possible directions of further development of the application are described.
Using structural method for objects recognition
Valsa, Vít ; Heriban, Pavel (referee) ; Šťastný, Jiří (advisor)
This diploma thesis deals with posibilities of using structural methods for recognition objects in a picture. The first part of this thesis describes methods for preparing the picture before processing. The core of the whole thesis is in chapter 3, where is analyzed in details the problem of the formation of deformation grammars for parsing and their using. In the next part is space for syntactic parser describing the deformation grammar. The conclusion is focused on testing the suggested methods and their results.
Chess
Valsa, Vít ; Zbořil, František (referee) ; Rozman, Jaroslav (advisor)
The main purpose of my bachelor's thesis was to create the chess computer game software with graphic user interface and to design and develop an algorithm of chess computer with learning ability. It was also necessary to create an interface to the board games manager. In the first part of my work I present the chess game rules and already existing chess game software and specialised chess computers. The next part discusses the mini-max algorithm and other derived algorithms and their possible improvements. The main part of the work deals in description of design and realization of the developed application. The user interface and functionality of the application is also described. In the conclusion the achieved results are summarized and the possible directions of further development of the application are described.
Using structural method for objects recognition
Valsa, Vít ; Heriban, Pavel (referee) ; Šťastný, Jiří (advisor)
This diploma thesis deals with posibilities of using structural methods for recognition objects in a picture. The first part of this thesis describes methods for preparing the picture before processing. The core of the whole thesis is in chapter 3, where is analyzed in details the problem of the formation of deformation grammars for parsing and their using. In the next part is space for syntactic parser describing the deformation grammar. The conclusion is focused on testing the suggested methods and their results.

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