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Simulations of auditory space and azimuth&distance of sound source, for multichannel sound systems
Orlovský, Kristián ; Schimmel, Jiří (referee) ; Balík, Miroslav (advisor)
This thesis is aimed at simulation of auditory space. It describes the most frequently used panning method: Vector Base Amplitude Panning. Also is focused on image source method, which allows computing the parameters of direct sound wave and reflections in rectangular room. This method is compared with ray–tracing method, which is also often used. It deals with the matter of the frequency – dependent absorption of materials in reflection of the sound wave against the wall. On the basis of these information two applications were designed in MATLAB development environment. The first one allows the simulation of auditory space. The other one is the application for sound source panning by its azimuth and distance.

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