National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Parallel ray-tracing
Koníček, Martin ; Dokulil, Jiří (advisor) ; Yaghob, Jakub (referee)
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking results, unfortunately paid by high computational complexity. Tree data structures can be used to speed up ray tracing as well as parallelizing the computation among all the cores of the CPU and many machines connected by a network. The goal of this thesis is to implement a distributed ray tracer using tree data structure. We have developed a library for distributed computing and used it to parallelize our ray tracer.
Debugger Frontend for the SharpDevelop IDE
Koníček, Martin ; Ježek, Pavel (advisor) ; Dokulil, Jiří (referee)
The overall goal of the thesis is to explore new approaches to debugging managed code, namely visualization of data in the program being debugged. Particular goals of the work are: (a) to build an object graph visualizer, which displays selected data structure used in the program as directed graph, (b) improve visualization of object collections by providing an overview of collection contents and supporting broad range of collection types. The work is implemented for the SharpDevelop open source IDE for .NET. The author cooperates with the SharpDevelop team and the results of the work have been already incorporated into the new version of the IDE.
Debugger Frontend for the SharpDevelop IDE
Koníček, Martin ; Ježek, Pavel (advisor) ; Dokulil, Jiří (referee)
The overall goal of the thesis is to explore new approaches to debugging managed code, namely visualization of data in the program being debugged. Particular goals of the work are: (a) to build an object graph visualizer, which displays selected data structure used in the program as directed graph, (b) improve visualization of object collections by providing an overview of collection contents and supporting broad range of collection types. The work is implemented for the SharpDevelop open source IDE for .NET. The author cooperates with the SharpDevelop team and the results of the work have been already incorporated into the new version of the IDE.
Parallel ray-tracing
Koníček, Martin ; Yaghob, Jakub (referee) ; Dokulil, Jiří (advisor)
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking results, unfortunately paid by high computational complexity. Tree data structures can be used to speed up ray tracing as well as parallelizing the computation among all the cores of the CPU and many machines connected by a network. The goal of this thesis is to implement a distributed ray tracer using tree data structure. We have developed a library for distributed computing and used it to parallelize our ray tracer.

See also: similar author names
2 Koníček, Marcel
4 Koníček, Michal
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