National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
The Age of Draci doupe: New Concept and Commercialization of Leisure Activities during the Early 1990s.
Houha, Libor ; Storchová, Lucie (advisor) ; Ducháček, Milan (referee)
In my Master's degree thesis I'm dealing with the phenomenon of role-playing games in the Czech republic in the first half of the 1990s. Role-playing games came to the Czech republic in the form of a game called "Draci doupe" with an active community of players being established immediately. The main aims of this study are analysis and contextualisation of subculture of these players in the first half of the nineties and also publisher "Altar", who released "Draci doupe" at the end of the year 1990. "Draci doupe" and commercialization were inherently bound together. In my thesis I'm dealing with the description of development of publisher "Altar" with regard to his commercial strategy and influence on the subculture of role-playing game players. The rest of the study is dedicated to the community of players with the focus on development, form and spreading through fanzines (non-professional and non- official publication produced by community of players), magazines and community conventions (called "cons"). Struggles in the community of players regarding commercionalization of this leisure activity are analysed further in the study. These struggles led to degradation of the whole community of players. The view of public is added to the thesis to complete the whole picture of analysis of subculture...
The Age of Draci doupe: New Concept and Commercialization of Leisure Activities during the Early 1990s.
Houha, Libor ; Storchová, Lucie (advisor) ; Ducháček, Milan (referee)
In my Master's degree thesis I'm dealing with the phenomenon of role-playing games in the Czech republic in the first half of the 1990s. Role-playing games came to the Czech republic in the form of a game called "Draci doupe" with an active community of players being established immediately. The main aims of this study are analysis and contextualisation of subculture of these players in the first half of the nineties and also publisher "Altar", who released "Draci doupe" at the end of the year 1990. "Draci doupe" and commercialization were inherently bound together. In my thesis I'm dealing with the description of development of publisher "Altar" with regard to his commercial strategy and influence on the subculture of role-playing game players. The rest of the study is dedicated to the community of players with the focus on development, form and spreading through fanzines (non-professional and non- official publication produced by community of players), magazines and community conventions (called "cons"). Struggles in the community of players regarding commercionalization of this leisure activity are analysed further in the study. These struggles led to degradation of the whole community of players. The view of public is added to the thesis to complete the whole picture of analysis of subculture...
Study on the history of the medieval settlement. Extinct villages in the Slany area in the light of archaeological researches.
HOUHA, Libor
The main goal of this thesis is to create a complete summary of extinct high medieval villages in the Slaný microregion. This summary is also expanded to include results of a non-destructive research of extinct medieval villages Řimín and Újezdec. By non-destructive research is meant the use of geophysical prospection with system of GPS or basic measurements using GPS system and metric tape measurements. The thesis should also focus on general dating of these villages, analysis purposes of their extinction and integration into context of medieval colonization.

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3 HOUHA, Libor
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