National Repository of Grey Literature 86 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Loose-it-all machine
Švik, Ondřej ; Hůlka, Tomáš (referee) ; Cejpek, Zdeněk (advisor)
This bachelor thesis deals with the design and construction of a prototype of a “lose-it all” machine for educational purposes. The lose-it-all machine serves to implement a simple gambling game. The machine uses proprietary jettons as currency. The practical part of this bachelor’s thesis is dedicated to the description of the functionality, design, basic features, build construction, and the software solutions of the machine. It describes the physical implementation and creation of the various necessary parts of the lose-it-all machine. The theoretical part of this thesis includes research about gambling as well as an introduction to hazard addiction and its prevention.
Design of a VR workshop
Veškrna, Filip ; Cejpek, Zdeněk (referee) ; Hůlka, Tomáš (advisor)
This bachelor thesis deals with creating a program for virtual reality devices. The theoretical part analyzes available headsets and other accessories. Furthermore, the work deals with the description of available engines for creating VR applications. In the practical part of the thesis, an application for virtual reality is created in Unity, representing a simple workshop. The application contains a number of active and interactive elements in order to create the most convincing impression of a real workshop.
Model visualization in virtual reality
Cmajdálka, Ondřej ; Dobrovský, Ladislav (referee) ; Hůlka, Tomáš (advisor)
This thesis deals with phenomenon called virtual reality, its historical development and nowadays used technologies. The next part is dedicated to game engines, their history and structure. In practical part a proposal and development of virtual reality environment is described. The proposed environment demonstrates selected features of the game engine that make it a suitable tool for developing virtual reality environments.
Snake-like Robots Review and Simulation (Robotičtí hadi: recenze a simulace)
Stolnikova, Anna ; Hůlka, Tomáš (referee) ; Matoušek, Radomil (advisor)
This project has reviewed the snake locomotion and is to design a simulation of a snake-like robot motion as the real biological snake. One of the targets has been to create a simulation of a 6-chained robot, so the device will move flexible. The construction has multiple joints which enable it to have multiple degrees of freedom, giving it the ability to flex. So, the application is very useful in closed space and environment. Based on reviewed kinematic model of a snake motion, the code has been created to present the motion in simulation environment.
Mini 3D printer
Čermák, František ; Cejpek, Zdeněk (referee) ; Hůlka, Tomáš (advisor)
This bachelor's thesis deals with desig of a functional miniature 3D printer. The theoretical part analyzes the anatomy and control of such printer. There is also a detailed description of individual parts of the printer. Materials that are used by FDM printer are mentioned as well. The practical part is about design and construction of the miniature FDM printer. Then the detailed workflow of electronic connection and manipulation with softwares to control the 3D printer is described. At the end of the thesis, the unusual problems that I encountered while solving the task are also analyzed and explained.
Augmented reality and its use
Ibehej, David ; Holoubek, Tomáš (referee) ; Hůlka, Tomáš (advisor)
Augmented reality is one of the most developed technological areas. It corresponds with the fact, that we hear more and more about it and therefore it needs to be considered for the future. This bachelor thesis attempts to provide brief research in topics of its definition, history, current usage, shortcomings and options in the field of game engines and developer tools. In second part it demonstrates possible utilization in industry providing the solution of mechanical component projection and interaction.
Robotic snake model control
Levek, Martin ; Matoušek, Radomil (referee) ; Hůlka, Tomáš (advisor)
The goal of this work was control of a robotic snake model in an unknown environment with randomly generated obstacles. The robotic snake is made of nine segments. These segments are serially connected with actuators, which are used to change the angle between neighboring segments. Its functionality was tested in a co-simulation between MATLAB Simulink and MSC Adams. The snake’s task was to slither through a gap between two walls and reach the target without a collision. The correlation between the snake’s behavior and the set movement parameters was observed.
Model visualization in virtual reality
Lukačovič, Samuel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used.
Design of smart bike light
Melich, Michal ; Hůlka, Tomáš (referee) ; Šoustek, Petr (advisor)
This thesis deals with the design and implementation of an advanced rear bicycle light based on the Arduino platform, with an emphasis on functions ensuring the visibility and safety of the cyclist in traffic. Part of this thesis is a research of smart lights commonly available on the market, selection of suitable functions and features, and the subsequent implementation of electronics and light design with emphasis on small dimensions.
Robotic arm model design
Kvapil, Jakub ; Dobrovský, Ladislav (referee) ; Hůlka, Tomáš (advisor)
This diploma thesis deals with the design and construction of a robotic arm model. The robotic arm is driven by four stepper motors and two servomotors. Most of the supporting parts are made using 3D printing. The control of the arm is realized by a microcontroller of the Arduino type. The software and the construction are verified on a test task.

National Repository of Grey Literature : 86 records found   1 - 10nextend  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.