National Repository of Grey Literature 90 records found  previous11 - 20nextend  jump to record: Search took 0.00 seconds. 
Surroundings / Fragments of Life / Vernacity
Pelikánová, Šárka ; Nikitinová, Alice (referee) ; Artamonov, Vasil (advisor)
The collection of paintings entitled SURROUNDINGS is based on my long-term interest in observing the everyday world. In the diploma work, I return to my family, to my home village. I look at my surroundings with gratitude and nostalgia. With gratitude for such a carefree, loving childhood, for the diligence that our parents taught us from an early age. I look nostalgically at what remains the same around the village so far, and regret at everything that changes. During the creative process, I explore maps, recording the shapes of ponds, houses and roads. However, I narrow the resulting set of paintings to the local forests, their transformations and work in them. Paintings with repeating patterns look at first glance with an emptied aesthetic impression, like a purely thematic prank. In fact, I bring personal experience into this decorative repetition, repetitive family stories that have happened, are happening and that I want to capture with this stylized form.
Life 2
Maliňáková, Kamila ; Čermák, Aleš (referee) ; Artamonov, Vasil (advisor)
Diploma thesis called Life 2 is a „representation“of common situations, stories of everyday life, which essence is not entirely clear on the first view. It used to be common that the appearance of our life is not consistent with the reality. Sometimes it differs dramatically. Life 2 represents this reality, truth, which is often hidden. Disertation studie is installation, which combines painting on canvas and gingerbread stage.
An Obscure Painter
Martiníková, Zuzana ; Sterec, Pavel (referee) ; Artamonov, Vasil (advisor)
Master's thesis called Not too well-known painter reacts on art of regional painter Jaromír Martiník. It is an exhibition of the work of this painter. Thanks to the intervention of author of this exhibition brings up his work into unusual context of artist from Beskydy, who is influenced by oriental philosophy.
Untitled Toy
Ambrůz, Kryštof ; Artamonov, Vasil (referee) ; Cenek, Filip (advisor)
Instalation is dedicated to nature, materials and technology. Using the post-internet aesthetics, i want show form which is not usual in our art environment. By creating imaginery laboratory, easily say place where the things arise or where we working on it, and with planed layout i want evoke impression like from the memorial places. Main place in this memorial occupies a table where every work from this year araised.
Cluster World
Delong, Marek ; Artamonov, Vasil (referee) ; Šrámek, Jan (advisor)
In my thesis I focus mainly on omnipresence of the internet and technology. Additionally on colapse of physical environment in online culture and infinite reproduction ability and transformability of digital matter. However, I’m also concerned about their feedback application into exhibition areas. The thesis deals with change of authorship – after an art piece gets documented, it becomes a circulating material. Authorship of an artwork is almost impossible to track down, same as the initial context. Artistic outcome switches from auratic object into a file which is a subject to the network architecture. In the last two decades the relationship between image, text, language, meaning, body, space, subject and object changed radically. The task is no longer to create unique and original art but to observe existing supplies of images and spaces as de-subjectivized.
Light (Magic of Light)
Horák, Ondřej ; Hayek, Pavel (referee) ; Artamonov, Vasil (advisor)
The present work deals in one level with the issue of work and laboriousness in the arts and in the second plane perception of reality and its illusion. Here, briefly explains the function of the visual system, leading to the formation of the image, perception of light phenomena and to create visual illusions (ie. Phenomena, when our perception completely does not match with reality), which served as the basis for dealing with the formal aspects of the work.
New Wave
Švachulová, Klára ; Artamonov, Vasil (referee) ; Houser, Milan (advisor)
My Bachelor’s thesis is focused on the medium of music. The topic is the ‘on edge‘ movement between the picture and the object. It concerns the style created by a group of visual artists, who belong to the new wave movement. In my pictures, I am trying to capture the authenticity of that age, to which I refer. I work on ‘permeability‘, the ‘order in disorder‘, the interlocking of ‘New Wave‘ as the new order and ‘Punk‘ as the rebellion and disorder. I create the order in disorder by the use of geometry and by following a certain format. I am trying to create a pattern ‘on the edge‘ of composition.
Panel Art
Váňová, Gabriela ; Magid, Václav (referee) ; Artamonov, Vasil (advisor)
The main theme of the thesis are surface mines in northern Bohemia, the Most. Grasping the subject is moving mainly in personal as well as social aspects. The basis for practical thesis served theoretical thesis. Exploring the phenomenon of a block of flats in theoretical thesis led to turn to the topic of the panel surface mines. At first glance unrelated topics, however, contains an important connection. The coal industry forms an essential part of the development of the current form of North Bohemia, a form of large prefabricated housing. Interest in the originality of the construction in the settlements led to this issue. The work consists of several authentic records and materials from surface mines in Bílina processed in painting and video.
They Were Bound To Set It Up
Štindlová, Marie ; Vítková,, Lenka (referee) ; Artamonov, Vasil (advisor)
Instalation which explore possibilities of visual language and poetry.
Piece of cake
Gračka, Martin ; Vaněk, Vojtěch (referee) ; Artamonov, Vasil (advisor)
For this series of paintings, I chose scenes from the computer game Duke Nukem 3D. I try to imitate the graphics of computer games of the early 90's. I'm not talking about thorough repainting of pixels, consistent copying of screenshots, but about capturing the atmosphere of the game using painting gestures and abbreviations - converting pixel graphics into the medium of painting. The viewer sees the images through the eyes of the protagonist, thus getting into his role. In my work, I am mainly interested in aesthetic enjoyment and the game between painting and graphics. Then about evoking sentiment that affects a narrower group of people.

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