National Repository of Grey Literature 18 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Methodology for supplementing interior exhibitions with technologies for digital objects visualization and content sharing
Získal, Bohuš ; Brůha, Petr ; Macek, Ivo ; Frank, Jiří ; Berka, Roman
The methodology is intended for memory institutions to help them to better understand how modern technologies for digital (especially 3D) objects presentation can be effectively used in exhibitions or expositions. In order to achieve desired presentation functions and formulate specific technical requirements, key parameters of relevant technical components are explained. The main part of the document describes steps important for design, building and running interior expositions or exhibitions. Here a standard process is recapitulated and new activities needed for effective incorporation of multimedia elements are introduced. A particular attention is paid also to the supplier selection process with respect to legal requirements and correct order of steps.
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Recommendations for formats of 3D objects and corresponding metadata for the purpose of their sharing, presentation and preservation
Získal, Bohuš ; Berka, Roman ; Frank, Jiří
The methodology presents recommendations for processing, management, sharing and export of 3D digital objects together with corresponding metadata structures suited for presentation and presentation of information objects resulting from digitization processes. These recommendations reflect needs of memory institutions and aggregated databases of cultural content and take into account the relevant legislation. The suitability of existing data formats of 3D models and related metadata is discussed especially from the perspective of their sustainability. The need for development of a suitable strategy of care for digital cultural heritage is discussed together with potential impacts of corresponding decisions and compromises taken. An attention is paid also to conditions for long term preservation of cultural artifacts in digital form.
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DSLR Video and its Impact on the Conventions in Filmmaking
Nuska, Petr ; Získal, Bohuš (advisor) ; Šlerka, Josef (referee)
The thesis deals with the involvement of digital single-lens reflex cameras (DSLR) with video-capturing capacity in documentary and ethnographic film, more particularly, it examines whether and to what extent these genres were influenced by a trend called DSLR revolution. The main contribution of the work is a qualitative analysis of the testimonies of ten filmmakers, who used DSLR cameras while working on their films during the years 2010-2014. The synthesis of this analysis is conceptualised as a reconstruction of the process of decision-making whether to use or not to use a DSLR camera, considering its benefits (affordability, technical and aesthetic qualities, compactness and simplicity) and its limits (ergonomics, visual artifacts, workflow limits). The reconstruction of this decision-making process is considered in the context of specific experiences of the participants and it focuses on the impact of DSLRs on filming workflow and final product. The final chapter deals with the DSLR revolution as a social trend which was stimulated by the influence of online communities of DSLR filmmakers who actively participated in the course of the revolution. Appendix of the thesis contains a brief description of the film projects of all participants and the model of the structured questionnaire used for data...
Video streaming - popular phenomenon. Online video is not only streaming
Burachovičová, Eva ; Získal, Bohuš (advisor) ; Minařík, Karel (referee)
This diploma thesis aims to provide a general overview of the issue of IP video transmission. First chapter gives in-dept introduction of the technical side of video streaming and online video generally and its functions. The second part presents the main roles of theusers and genres in this field and it also show the main social aspects of the online video technologies. The aim of the third chapter is to refer to the current use of technology and to its possible further usage. In the fourth chapter, we look closely at the streaming video trough the perspective of classical media theory, media philosophy, and also from the sociological point of view.
How Application of Similar Instruments Influence the Form of Computer Games and Cinema, Is There a Convergence?
Baštýř, Marek ; Získal, Bohuš (advisor) ; Šisler, Vít (referee)
The goal of thesis is to analyze agrements and diferences, which originate in fields of movies and computer games, in case of use of similar technical instruments. The text describes historic developement of both of media and its expressive instruments. This thesis is simultaneously focused on points of contact of movies and games - its technical instruments and its utilisation. Thesis also refers to mutual inspiration between both medias and also analyses crucial diferences in specific methods of movie a and computer games naration.
Directive on audiovisual works minimum-level description
Cubr, Ladislav ; Lopour, Jaroslav ; Získal, Bohuš
The directive sets out the requirements for the minimal-level description of audiovisual works including the original publication context. The directive focuses on the core metadata required for supplying filmographic records to metadata aggregation systems.
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Directive on multimedia data long-term preservation
Klodner, Michal ; Antoš, David ; Berka, Roman ; Získal, Bohuš
The directive regulates processes and responsibilities during multimedia data preparation for long-term preservation, secure and effective transfer of the data to institutions responsible for long-term preservation and eventual process, how these institutions make the data accessible. The directive focuses on the coordination of processes necessary for potential risk mitigation.
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The methodology of preservation and presentation of multimedia data
Získal, Bohuš ; Cubr, Ladislav ; Berka, Roman ; Svatoňová, Kateřina
This methodology was created within the implementation of the project "Laterna magika. History and Present, Documentation, Preservation and Accessibility ”DG16P02H005 funded by the Program to Support Applied Research and Experimental Development of National and Cultural Identity for the years 2016 to 2022 (NAKI II). The methodology is based on the need to describe the procedures for the description, storage and presentation of digital information objects created during the processing of documentation of historical performances of Laterna magika and to define these procedures in such a way that they are applicable to other works of a similar nature. The methodology responds to a situation where at the national level, and for some specifics of the content or at the global level, there are no defined standards of care for this type of cultural heritage, which would cover all the necessary activities. The above-mentioned specifics include the form of a live performance using technologies and elements, which significantly contribute to the informational and aesthetic form of the work, and the combination of which as a whole is difficult to document. The methodology is intended for memory institutions, their partner organizations or suppliers who participate in the creation, processing, presentation and storage of data generated during the digitization, reconstruction and description of documentation of multimedia performances. Best practices and data structures take into account the situation where physical (data) objects related to works are in the collections of different institutions or individuals, and it is not possible or desirable to collect all physical objects under one common administration. The methodology was verified by the researchers of the project for the Národní filmový archiv, Prague, CESNET and the Institute of Intermedia at CTU FEE on selected data created for the presentation and preservation of historical performances of Laterna magika.
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Technologies for visual simulation of reality, their availability and exploitation in mass media and their influence to the mainstream culture
Chalásová, Jaroslava ; Získal, Bohuš (advisor) ; Svobodová, Lucie (referee)
This diploma thesis examines digital visual effects (vfx) as a technology for visual simulations of reality and its influence to the representation of contemporary Hollywood cinematography. It focuses mailnly on the exploration of narrative forms and style through the comparison of film theory research during classical and post-classical film era. First part analyzes the film as a classical medium through a conventional paradigm, which provides post-war film theory. It looks at film from an ontological perspective, asking the basic question about the relationship of film representations and reality.Then it examines film methodological analysis from a semiotics point of view, narrative theory, issues of time and space. The end of this section is devoted to the general impact of technology on cinematic style. Another section is devoted to the history of computer graphics (CG) in the film and describes methods for creating digital visual effects. It also outlines the social and economic transformation of film media under the influence of new digital technologies. Technological changes bring film into the post-classical era. The penultimate block of this thesis belongs to this era. It is dealing with phenomena such as intermediality, hyperreality, digital assembly or visual attraction, and their...
Methodology for design of digital archives
Získal, Bohuš ; Souček, Jiří (advisor) ; Sklenák, Vilém (referee) ; Bratková, Eva (referee)
Bohuš Získal Methodology for design of digital archives Summary: This work examines how concepts and recommendations defined within the ISO 14721:2003 standard could be applied to archives in audiovisual industry and how its key components and processes relate to the corresponding structure of real production archives. A basic overview of audiovisual content formats, storage solutions and metadata structures is provided with respect to long time content preservation. The most common standards (international, industry and proprietary ones) specific for this area are discussed within the perspective of inevitable data migration process. As certain types of organisation have their archive deeply integrated in the production process and its functional and organisational parts could not be easily distinguished from the rest of the structure, the various approaches to the complex archive design are evaluated, including a brief introduction to MAM system role and implementation. The data migration to new solutions also means the integration with the existing technologies, where a rather higher level of dependence on commercially available solutions is often involved. As the interoperability standards are not widely adopted yet, some decisions are inevitably tied with previously adopted technologies. Changes in...

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