National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Project Funding from EU financial resources
Valíček, Tomáš ; Najbrtová, Helena (referee) ; Koleňák, Jiří (advisor)
This bachelor thesis deals with preparation of projects funded by the European Union. It helps to clarify the issue. Specifically, it introduces a operational program Education for competitiveness. Basic information about the European Union and the preparation of the project are presented in the theoretical part. The practical part is introducing association Rezekvítek and the project application processed a particular project.
The influence of computer games on the behavior of primary school students
VALIČEK, Tomáš
The main aim of the bachelor thesis is to map children's experiences with playing computer games in selected primary schools at the local level. In order to complete the bachelor thesis, a study of literature and all the information available on the subject was required. The thesis is divided into two parts. One of the objectives of the theoretical part of the thesis is to explain the basic concepts related to computer games and to present their history. A sub-objective is to interpret, with the help of expert sources, studies and research investigations, whether playing computer games can have any effect on the development of children and adolescents. The main objective of this part of the thesis is to gather enough information to be able to assess whether the negative effects of gaming outweigh the positive ones. An equally important topic that I address in the theoretical part of the thesis is a glance at how violent content in games can be perceived by children and how it can be reduced or categorised. The goal of the practical part of the bachelor thesis is to check whether the theoretical knowledge corresponds to the reality in the first and second-grade pupils of two primary schools. The main ambition of the practical part of the thesis is to find out what feelings, changes and behavioural manifestations the pupils themselves report in connection with gaming. It investigates whether they acknowledge that violent computer games might possibly impact the development of violence towards their environment, and whether they feel their parents' control and supervision over the content of computer games. A sub-objective is to find out how much time they spend playing, at what age they start playing and what game genres they find most interesting. The results of the investigation serve as an overview of how children themselves evaluate computer gaming.
Project Funding from EU financial resources
Valíček, Tomáš ; Najbrtová, Helena (referee) ; Koleňák, Jiří (advisor)
This bachelor thesis deals with preparation of projects funded by the European Union. It helps to clarify the issue. Specifically, it introduces a operational program Education for competitiveness. Basic information about the European Union and the preparation of the project are presented in the theoretical part. The practical part is introducing association Rezekvítek and the project application processed a particular project.

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3 Valíček, Tomáš
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