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Vizualizace virtuálních objektů v reálném prostoru s využitím nástroje Unity
Mikulka, Radek
This master thesis is focused on visualization of virtual objects in the real space. The introductory section provides a brief description of Kinect and Unity technologies. Moreover, similar state-of-the-art projects are outlined with regard to the used methodics of interaction. Subsequently, a review of useful libraries is provided. On the basis of these information, the methodics of my project is formu-lated. The subsequent part of the thesis deals with the implementation of experi-mental application in the C# programming language. Finally, the application is evaluated and there is a discussion of its pros and cons.

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