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System design for gamehosting
LEVÝ, Ondřej
With the coming of new modern technologies, powerful computer setups, great amount of additional equipment and omnipresent high speed internet connection, there are even more users playing computer games. These are not simple turn-based games with insufficient graphical processing, but these games are top modeled and promising unlimited fun. There are many multi player games a user can host for his own chosen friends and I have focused on this not exactly simplest issue. I have summarized possible types of servers and operating systems, outlined security dangers and ways how to protect the server against potential attacks from the outside. I have also developed a manual and programmed a admin control panel for easy management of the hosted game.

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