National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Mobile Game Sound Runner in Godot Engine
Korniienko, Oleksii ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
The purpose of the work is to create a new game in which sound will play an important role. The result is a runner-type game where the player avoids invisible obstacles with the help of sounds. Obstacles are of different types and each is represented by a different sound. The game is implemented as a mobile appearance to the popularity of the platform.
Mobile Demo Sound Run in Godot Engine
Korniienko, Oleksii ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
The purpose of the work is to create a new game demo in which sound plays an important role. The result is a runner-type game where the player avoids invisible obstacles with the help of sounds. Obstacles are of different types and each is represented by a different sound. The game is implemented as a mobile application due to the popularity of the platform.
Mobile Game Sound Runner in Godot Engine
Korniienko, Oleksii ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
The purpose of the work is to create a new game in which sound will play an important role. The result is a runner-type game where the player avoids invisible obstacles with the help of sounds. Obstacles are of different types and each is represented by a different sound. The game is implemented as a mobile appearance to the popularity of the platform.

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