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Development of a 2D platform game in Unity
KOŘÍNEK, Jiří
This thesis focuses on the complete development of a 2D game created in the Unity game engine using the C# programming language. The development includes programming game functions with the C# language and visualizing the player model, world, and objects with different graphic sprites. The work aims to emulate other well-known platformer games, incorporating gameplay mechanics that enable the player to traverse the map faster through various types of movement. The project involves programming different hostile AIs, and the game follows the platformer style with a large level where the difficulty increases as the player progresses. Some sprites are custom created using generative AI and Photoshop. The final product is an entertaining game that aims to captivate its audience.

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4 Kořínek, Jakub
7 Kořínek, Jan
2 Kořínek, Jaroslav
3 Kořínek, Josef
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