National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Simulation Based Matchmaking Optimisation
Eštvan, Ivan ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis focuses on designing a working matchmaking system and simulation environment for a First Person Shooter like game and their implementation within Unreal Engine 4. It introduces various types of matchmaking systems used in today's games and explains some basic concepts used in Unreal Engine 4 to implement such environments. Implemented system then takes the input data, with information about players, creates matches by using our own matchmaking and performs a simulation of them, providing the simulation results of created matches for further analysis.
Simulation Based Matchmaking Optimisation
Eštvan, Ivan ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis focuses on designing a working matchmaking system and simulation environment for a First Person Shooter like game and their implementation within Unreal Engine 4. It introduces various types of matchmaking systems used in today's games and explains some basic concepts used in Unreal Engine 4 to implement such environments. Implemented system then takes the input data, with information about players, creates matches by using our own matchmaking and performs a simulation of them, providing the simulation results of created matches for further analysis.

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