National Repository of Grey Literature 2 records found  Search took 0.01 seconds. 
Virtual model of post-apocalyptic survival
DŽUGANOVÁ, Marie
The master's thesis focuses on the development of a 3D desktop game. The thesis extensively describes the creation of 3D models and the design of the game world, up to the implementation of game logic and interaction in the Unity engine. Modelling in Blender is done in accordance with the principles of Low-Poly style, with an emphasis on minimizing computational demands. Scripts are implemented in the C# language, which is an integral part of the Unity environment. The game aims to provide players with an experience of collecting items necessary to unlock the target location on the game map and overcome various challenges, including encounters with NPC characters. The aim of the thesis is to provide a comprehensive view of the game development process with an emphasis on current trends and technological possibilities in the field.
Development of desktop application for monitoring the time intervals while working on projects and tasks
DŽUGANOVÁ, Marie
The bachelor thesis focuses on the development of a desktop application for monitoring time used for studying, while using the Python programming language, its available libraries and API interface for connecting to the Twitter social network. User data is stored in the application using the SQLite library, which is then available for users to view. The application gains access to data from the Twitter social network through the Tweepy module, which allows the social network to be manipulated directly from the application's interface. The goal of the application is to allow the user to view and maintain accurate records of time spent studying and motivates him through gamification. The individual libraries used in the development are described, along with the REST-API. Part of the bachelor thesis is a detailed description of the source code of the created application.

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