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Počítačová hra s umělou inteligencí
Ludrovan, Tomáš ; Goldmann, Tomáš (referee) ; Orság, Filip (advisor)
This thesis focuses on the development of multiplayer computer game and the examination of possibilites of using artificial intelligence for implementing entities controlled by the computer. The game code is written in C++ programming language and uses SDL2 library for user input and screen output. Besides others, some of the commonly used artificial intelligence algorithms are described here, which are used by the game either directly or as a modified version.

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