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Implicit surface editor
Podloucký, Martin ; Horáček, Jan (referee) ; Pelikán, Josef (advisor)
This thesis dwells on usage of implicitely de fined surfaces for modeling three-dimensional objects in computer graphics. At the beginnig common approach to this kind of modeling tools is presented and its mathematical background is revealed. Then a documentation for BlobsEd editor follows which was developed to demonstrate basic capabilities of those tools to create various kinds of threedimensional shapes and surfaces.

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