Original title: Optimalizace osvětlování
Translated title: Shading Optimization
Authors: Miko, Jakub ; Vlnas, Michal (referee) ; Starka, Tomáš (advisor)
Document type: Bachelor's theses
Year: 2026
Language: slo
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [slo] [eng]

Keywords: clustered shading; compute shader; deferred shading; depth discontinuities; forward shading; G-buffer; GPU culling; GPU profiling; light culling; PBR; rendering pipeline; tiled shading; Vulkan

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/259258

Permalink: http://www.nusl.cz/ntk/nusl-777105


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2026-06-27, last modified 2026-07-24


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