Original title: Umělá inteligence ve hře Santorini
Translated title: Artificial Intelligence for the Santorini Board Game
Authors: Rybanský, Adam ; Kocour, Martin (referee) ; Beneš, Karel (advisor)
Document type: Master’s theses
Year: 2023
Language: slo
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [slo] [eng]

Keywords: 2-player game; artificial intelligence; convolutional neural networks; Deep Q-learning; Q-learning; Reinforcement learning; Santorini

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/211911

Permalink: http://www.nusl.cz/ntk/nusl-530176


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2023-07-23, last modified 2023-08-06


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