Original title: Fyzikální simulace ve 3D scéně s využitím knihovny PhysX
Translated title: Physical Simulation in 3D Scene Using PhysX
Authors: Jašek, Tibor ; Navrátil, Jan (referee) ; Pečiva, Jan (advisor)
Document type: Bachelor's theses
Year: 2013
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: collision detection; game engine; Lidgren.Network; PhysX; PhysX.Net; XNA Framework; detekce kolizí; herní engine; Lidgren.Network; PhysX; PhysX.Net; XNA Framework

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54857

Permalink: http://www.nusl.cz/ntk/nusl-237807


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2016-06-03, last modified 2022-09-04


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