Original title: Ladicí nástroj pro shadery
Translated title: Debugging Tool for Shaders
Authors: Konečný, Jiří ; Polok, Lukáš (referee) ; Navrátil, Jan (advisor)
Document type: Master’s theses
Year: 2013
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: 3D graphic.; debugging tool; fragment shader; GLEW; GLSL; OpenGL; Qt; Qwt; shader; vertex shader; 3D grafika.; fragment shader; GLEW; GLSL; ladící nástroj; OpenGL; Qt; Qwt; shader; vertex shader

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/53504

Permalink: http://www.nusl.cz/ntk/nusl-236361


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-09-04


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